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Roboto Games

a16z portfolio company

QA Analyst / QA Engineer

Location
Remote (Anywhere, Pacific Time)
Work arrangement
Remote
Job type
Contract

About the role

Posted Sep 17, 2026

QA Analyst / QA Engineer

Contract, Remote (Anywhere, Pacific Time)

Platform: PC (Steam) open world survival-crafting • Engine: Unity 6 URP


Hi! We’re Roboto Games—a venture-backed studio led by folks who previously shipped at PopCap and EA, with 10+ years’ experience each and games played by 65M+ players. Our mission: games that are good alone and great together.

Stormforge is a stylized open-world survival crafting game where players craft, build, fight, and harness epic magical storms to survive.

🌩️Check out Stormforge🌩️

Responsibilities

  • As the first QA hire on a small team, you will be establish our testing strategy to ensure the quality of Stormforge when it goes into Early Access

  • Develop test plans for the game covering single player and multiplayer

  • Combine exploratory gameplay testing with targeted automated tests where they provide the most value

  • Architect, implement and manage testing automations where it makes sense

  • Work closely with the engineering team to find and document reproducible bugs in our task tracking system

  • Test multiplayer systems including world persistence, synchronization, and edge cases

  • Help prioritize issues appropriately for an Early Access launch

  • Test core survival gameplay loops including crafting, combat, building systems, and progression

  • Provide feedback to the team across all aspects of the game (including design, UI/UX and player experience)

Requirements

  • 2+ years of experience with video game QA including QA engineering

  • Prior shipped game on PC 

  • Very comfortable with Unity, Git

  • Familiarity with C# for debugging or writing test tools

Nice to Haves

  • Experience with CI/CD test pipeline

  • Familiarity with AI assisted test development

  • Passionate about survival crafting games

  • Game design experience is a plus

Contract Details

  • Start: March 2026  End: October 2026 (could be extended)

  • 30 - 40 hours per week

  • Classification: Independent contractor; monthly invoicing; standard work-for-hire/IP assignment

  • Rate: based on experience and location; please include your expected hourly rate

  • Location: Remote (anywhere, team works on Pacific Time)

The Game You’ll be Working on

  • Stormforge is an open world survival crafting game where players will craft, build, fight, and harness epic storms to survive in a magical fantasy world

  • Premium game, launching on PC Steam

  • 3rd person action/adventure game built in Unity

  • Real-time multiplayer co-op for 1 to 8 players

🌩️Check out Stormforge🌩️

Why work with Roboto Games?

  • Be one of the core team members shaping a bold, cross-platform survival game

  • Your voice will be heard — you’ll have real ownership and impact on the player experience

  • Work with a friendly, talented, and diverse team of game industry veterans

  • Play a key role in both development and player-facing content

  • Flexible remote work (team works in Pacific Time)

Roboto Games Culture and Values

  • Have Fun

  • Define a vision, then test early and test often

  • Have the hard conversations when needed

  • We are high performers

  • Everyone on the team has a voice

  • Treat others like they want to be treated

  • Diversity is not just an afterthought, it’s part of who we are

  • Support a great remote experience

  • We’re not satisfied with the status quo

  • Take on big challenges

  • Make games that are fun and that our players love to play

  • Be transparent with our community

  • Address the core issues, not the loud voices

How To Apply

Please fill out the form to apply. https://forms.gle/PAvUSLcYVJP1GEs48

We’re excited to meet you!

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At a glance

Location
Remote (Anywhere, Pacific Time)
Workplace
Remote
Employment
Contract
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The company

Roboto Games

Roboto Games

Roboto Games is a game developer studio building synchronous multiplayer action games that are designed to be super fun. In 2007 Roboto Gamesfounded ZipZapPlay, a web and Facebook games company, which they sold to PopCap and then became a part of Electronic Arts in 2011.

Series A11–50 employeesGames
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