About the role
Posted
We’re looking for a Senior Infrastructure Engineer to help own and evolve our production infrastructure. You’ll play a critical role in designing and operating distributed systems that support game studios around the world.
What You'll Do
Design, build, and maintain reliable infrastructure for our backend gaming platform.
Manage Kubernetes clusters, ensuring high availability, performance, and observability.
Develop and maintain infrastructure-as-code (IaC) solutions for AWS environments.
Collaborate with backend engineers to optimize microservice and macroservice deployments.
Implement and maintain Prometheus and Grafana monitoring stacks for observability, alerting, and performance insights.
Implement CI/CD pipelines to automate deployment, testing, and scaling workflows.
Monitor system health, troubleshoot production issues, and improve reliability through automation and tooling.
Manage and optimize data systems — primarily PostgreSQL, Redis, and related data stores.
Contribute to operational tooling and services written in Golang.
Drive technical excellence in DevOps, security, and scalability across the engineering org.
What We're Looking For
10+ years of hands-on experience in software or infrastructure engineering.
Deep expertise in Kubernetes and container orchestration in production environments.
Strong knowledge of AWS (EKS, EC2, S3, IAM, VPC, Lambda, etc.).
Solid understanding of microservices architecture and distributed system design.
Proven experience managing PostgreSQL and Redis in production.
Experience with Prometheus, Grafana, and metrics-driven observability.
Proficiency with Golang for tooling, automation, or backend services.
Excellent debugging, performance tuning, and systems thinking skills.
Strong communication skills and a collaborative mindset suitable for a fast-moving startup.
Bonus Points
Experience with Couchbase or other distributed NoSQL databases.
Experience with NATS or similar event streaming/message bus technologies.
Familiarity with infrastructure cost optimization and autoscaling patterns.
Interest or background in gaming infrastructure, multiplayer systems, or real-time backends.